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When the remote colony of Dunest is in danger of eradication, three heroes answer the call...

There may be enemies behind every corner, and utmost peril at every turn, but together you can overcome any obstacle...

...As long as you can survive each other.

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Dive into the lawless world of Carnage in Space, from the unique viewpoint of one of three very different heroes! Together, it's all they can do to keep the peace while staying one step ahead of countless factions that are all after their collective heads! Use your unique skills with a variety of colorful weapons to adjust your strategy and take on a world full of hostile forces and other unknown dangers. But beware - the greatest threats don't always come from outside.

Carnage in Space: CRUCIBLE is a fast-paced, challenging, endlessly customizable action platformer, and the sequel to Carnage in Space: Ignition.

FEATURING

  • Multiple playable heroes with vastly different techniques and special abilities!

  • Tons of unique weapons and upgrades to collect and experiment with!

  • A branching story with multiple endings!

  • Endless* combinations of characters and items to suit any play style!

  • Loads of side content and additional story content!

  • Classic SNES-style pixel art to get your retro gaming fix!

  • Far more than your recommended daily dose of sarcasm**!

STAY IN TOUCH

If this sounds like the game for you, then be sure to smash that Follow button to be the first to hear how the game is progressing, and to get the first shot at new demos!

If you want to learn more about Carnage in Space or try it out now (and you know you do***), don't forget to check out the first game as well.

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  • *Not actually endless

  • **Your sarcasm tolerance may vary

  • ***MM//Productions is not legally responsible if you do not actually want to check out MM//Productions media. Some restrictions may apply.

#action #platformer #scifi #retro



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed

Here's Tuhrahkkkii's 3rd and final ranged weapon: The Sawblade Boomerang!

It's tricky to use, but if you space it right it can do tons of damage to large enemies like K'raask here.

It also works well with Splinter Shot to split in 3 after hitting a wall.

Tuhrahkkkii's prologue chapter is now done!

With that out of the way, next I'm adding his unique content to chapters 1-3. These are mostly shared among all characters so they should go by fast.

If the biggest protagonist has to fight the biggest intro boss, it stands to reason that he should get to fly the biggest ship as well!

I also included the other 2 ships - and their smaller versions - for comparison.

K'raask, the Big Guy (tm) from last week, is mostly done by now.

True to his appearance, he's not the fastest fighter but he hits like a truck.

He takes a lot of hits to take down. Don't be like me and get smashed by his last attack. Not a good idea.

Every good level needs a good boss fight to cap it off.

And sometimes, a good boss fight needs a big armored dinosaur with a sword that's bigger than you are.

Yep, that looks like a pretty even matchup to me.

This is one of a group of new antagonistic characters that appear in Tuhrahkkkii's story.

Now, what have they done to earn his wrath, I wonder?

Interface update! These are always fun.

Keyboard keys now have a colored background (thanks to Construct 3's new text tag feature) to help them stand out in the same way that gamepad buttons do.

Hopefully this should make tutorials stand out more too.

Here it is, the first screen of Tuhrahkkkii's campaign.

Seems kind of lonely.

Probably won't stay that way.

Time to visit the test area to see some new enemies for phase 2.

Oh look, the droid soldiers from Ignition are back! And they have a new melee variant. This one relentlessly chases you down to hit you with a big cleaver.

Friendly little fella.

On a whim, I decided to spruce up the intro cutscene for your first time in town. Now you get to watch your ship land in the spaceport, rather than just suddenly appearing there.